HONOR OF KINGS WELCOMES 2026 WITH A NEW HERO, NEW SKIN AND EXCITING GAMEPLAY MODE
- New mid-lane Hero Haya available
- Celebrating traditional Indonesian Wayang Kuilt with new Wokong skin
- New Spriteling Troop gameplay mode to strengthen your team bond
Get ready for the first wave of fresh, fun content coming in 2026 as Honor of Kings, the world’s most‑played MOBA, rolls out a new mid-lane Heroine Haya, an all-new Wukong skin inspired by a traditional Indonesian Shadow Leather Puppet show character, and an exciting new gameplay mode where players can protect their allies and fight together as a united team.
New Mage Hero Haya Makes A Debut
Starting from January 22, Honor of Kings introduces an all-new mid-lane Hero Haya, obtainable via direct purchase for 588 tokens or 13,888 Starstones. During the first week, players can unlock the hero for just 294 tokens.
Featuring the passive skill Moon’s Farewell, first skill Crescent Wave, second skill Wayward Rays, and third skill Moonscape Mirage, this new hero is a force to be reckoned with!
Introducing The New Wukong Skin Anoman, Inspired by the Indonesian Wayang Kulit
Starting from January 29, players can stay active to earn bargaining attempts for the Wukong Skin Anoman, a divine monkey in the flame, which represents loyalty and bravery. The skin can be purchased at its lowest possible price through bargaining.
If the skin is purchased before reaching the lowest price, any remaining bargaining attempts will be returned to players in the form of token vouchers.
Spriteling Troop Gameplay Mode to Strengthen Teamwork
From January 22, a new gameplay mode will be added to the main battlefield. In this mode, players can choose the national flag of their own country to plant in the gorge. Spriteling can place team flags to generate a circular zone that provides a shield to nearby allies for five seconds, with the effect scaling according to the number of allies inside the zone:
- When only the player is present, the shielding effect reaches 25% of the target’s maximum HP.
- With two team members inside the circle, each member receives a shield equal to 20% of their maximum HP.
- With three team members inside the circle, each member receives a shield equal to 15% of their maximum HP.
- With four team members inside the circle, each member receives a shield equal to 12% of their maximum HP.
- With five team members inside the circle, each member receives a shield equal to 10% of their maximum HP.



